Do note that when choosing a memory as signed, the range is halved in both directions. 1 byte, rather than covering a range of 0 to 255, will cover a range of -128 to +127 (not -255 to +255). This option does not work in 0.9.2 Select Search Type Select the type of search you would like to perform. In some cases, the exact value you're searching for is unknown - such as hidden, or non-numerical values. Exact searches allow you to enter a known value (say, 100 for energy), and then continue with known values.
A comparative search allows you to search for an unknown value by comparison - You run an initial search, and in following searches you narrow the possible values down by choosing whether the value increased, decreased, changed in any direction, or remained the same. Examples Of Usage The following provide theoretical examples for using the cheat searching system in both exact and comparative search modes. Example 1: Modifying A Known Value Let's assume you are playing a game in which your character currently has 100 health points. What we'll try to do is freeze his health at that value. First thing you'll need to do is figure out the size of the memory address you're attempting to modify.
Your character in the game has 100 health points, and that is the highest value it can reach throughout the game. You'll choose '1 byte', unsigned, exact search.
'1 byte' because you need to use the smallest possible memory size which fits the value you're changing, unsigned because the hero's health points can not be less than zero, and exact search because his health points can be clearly seen. Click 'search', and enter the health points value in the next window. In this case, it's 100. Click 'search again'.